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Role Play Logs

Exiled! (IC)
The disgraced Swan-Knight Maeglach faces the Prince Imrahil for justice. And justice is given, but not the penalty which was expected.

A Bloody Funeral (IC)
The Swan-Knight Maeglach has gathered with members of his family and community to bury his fiancee. But an unexpected attendee to the funeral sparks unforseen drama!

The Knight Who Would Not be Comforted (IC)
The Swan-Knight of Dol Amroth, Maeglach, has just suffered the death of his fiancee -- the night before their marriage! -- in suspicious circumstances. He mourns her now, and it is this time that the Lady Eamane chooses to pay a visit to comfort the young Knight.

Kings of Old Saga - Attempted Murder! (IC)
Basil the King of the West, returns to the bridge which divides the land. Here he finds his fellow monarch, Ollie! Exchanging news and advice, both Ologs are caught off guard as two monsters appear! Food and fire can't be trusted...

Kings of Old Saga - Founding a Kingdom (IC)
Something stinks in near the Shaws. Orc rebellion! And the filthy fanatic Cadi'lagz is leading them. But their attempt is countered by the cunning of the Kings of Old - Basil and Ollie. All sides clash and chaos erupts!

Kings of Old Saga - Council of Kings (IC)
Diplomatic ties are strengthened when the western Kingdom pays the eastern Kingdom a visit. Negotiations follow and a mutual goal is set. Orcs beware!

Don't trespass in our woods! (IC)
Woe for a Ranger who decides to scour the Yfelwyd. The residents are thirsty, and it coul well be that blood is the only drink on their minds...

Shadows of the North - Orcs are Ambushed (IC)
As three orcs, one from Utumno and two from Isengard, negotiate, they are charged by Isildur's heir.

Shadows of the North - The Rearguard is Struck (IC)
As the Elves of Imladris and the Men of Arnor ride through the Trollshaws, their rearguard is attacked by a party of Utumnian orcs. All seems to be going well for the uruks - until a wizard turns up, unstoppable even by a werewolf.

Shadows of the North - The Bridge on the River Hoarwell II (IC)
A second assault on the Arnorian-held Last Bridge by the forces of the Yfelwyd and Utumno goes badly thanks to the presence of Halbarad and Elrohir, but an elf-maiden is felled during its course.

Mind-control (IC)
Oliver, peacefully enjoying a snack, is interrupted by that nosy vampire. Can't he ever leave a person be??

On Recruiting Trolls (IC)
Ollie and Lucy unsuccessfully attempt to make a meal out of Gargantuil, who tries to bend them to his will, aided by Morthauring.

Shadows of the North - A picture is worth a thousand words (IC)
On the return journey from the battle against the Rangers at the Last Bridge on the Hoarwell, Dashrak and Lozag try to communicate despite neither speaking the other's language.

Shadows of the North - The Bridge on the River Hoarwell (IC)
A group of mixed Utumnian and Yfelwydan orcs meet a party of Arnorian Rangers, led by none other than Halbarad Dunadan, at the Last Bridge. A minor skirmish ensues.

Shadows of the North - March through the Snow (IC)
The werewolf Gargantuil walks alongside Dashrak and discusses tactics, and a scout delivers his report.

The Fell Plot Thickens (IC)
No sooner has Lozag survived meeting the terrible creature known as Morthauring, the hapless uruk finds himself at the mercy of a second deadly beast. This time, perhaps his luck will run out.

"Remember thyself" (IC)
As a pair of orcs make their way into the disused Keep in the Trollshaws, they are trailed by Oliver the troll. But the olog is not the only hunter abroad this night, and a unusual visitor brings both terror and the stirring of old memeories with him.

Vengeance is sweet. (IC)
But the Do-It-Yourself variety is better. An elf happens along and interferes in Ollie's feud with Twiggy.

Never trust an orc (IC)
Twiggy the Evil resorts to blackmail of the basest sort.

Bedtime snacking (IC)
Ollie and Moe end up in the same cave as the sun comes up. Ith lurks (again).

Where do stars come from anyways? (IC)
Ollie is a menace, just ask Lo. Ith lurks and watches.

Windsor stops for snacks (IC)
The troll Windsor, in the eaves of Fangorn Forest, is given lip by an uruk-hai. One short sharp snap makes the soldier a snack.

Windsor goes to Biggerland (IC)
A conversation between Anashiz and Legimius is interrupted by Windsor the troll, and the Isendrim (including Gashyk) decide to teach the olog a lesson. Luckily for both sides, Morcul turns up and ordered a halt - and also extended the troll an invitation.

Biggers and Bleaters (IC)
At a meeting between Anashiz the she-hai and Windsor the troll, a dead orc plays a part in persuading Windsor that if he doesn't help the Isendrim uruk-hai, sheep will start to break out of his stomach. A diarrhic scout and a hidden Ranger only add to the general confusion.

Medic at the Mine (IC)
An orc and a troll with a tent on his head both seek healing at the Yfelwydan Mine. The conversation soon descends into a debate between two trolls.

A Midnight Food Raid (IC)
The Orcs, striking from their new mine base, seek out the Shepherding Village for their tasty sheep. Even when assisted by a Troll, the Orcs find the defenses impossible to pierce, and fall back. But they are not routed, and will surely return.

Of Greed and Debt (IC)
Two orcs (Lobrow and Hubgud) find some silver in a trap. Their attempt to get the coins goes awry. An eagle watches it all from above, while Basil the troll comes to the uruks aid.

Ghosts! (IC)
Oliver meets an invisible antagonist; who speaks in his own voice! Alas for Aduranith, while the troll might be stupid enough to give away all his money - he has none to give.

Questions Regarding the Village (IC)
Grimhauken gets some more of Caius' potions to help his pains. Caius asks a few questions on how things work in the village.

Poultices and Herbal Remedies (IC)
Grimhauken, beat up from an orc attack, talks to Caius about some treatment.

The Girl from Bree (IC)
The Elf Lamatheryn comes to the village and is met by Caius. In disguise, she tells the Man of her life as a wood merchant. Caius seems less than convinced by this cover story.

That Crazy Old Wizard (IC)
A strange old man arrives at the Shepherding Village and speaks with Caius. Much talking but little real exchange of information occurs.

Lucy visits Bree.. (IC)
Lucy has wandered far from home, and has an unexpected 'meeting' with the locals.

A Mine too far; Part II (IC)
A new hero enters the scene - Olliver! Minding his own business the troll comes close to the mine and finds Lolagz. The two converse until they get wind of someone else... a ranger. The fun steadily increases as Basil returns to the mine, and Lobrow emerges from within the mine. Then finally another Ranger joins the fray and the stage is set.

A Mine too Far? Part I (IC)
A group of orcs stumble upon a cave. Inside they discover a door - a mine! The creatures decide to declare the cave their own. But then a troll shows up, the sun, humans and an elf. The battle for dominion of the mine begins here.

A Mine too far Part I (IC)
A group of orcs discover a most inviting mine. They decide to declare it their own. But then a troll shows up, the sun, humans and an elf. The battle for dominion of the Mine starts here.

It's so hard to get dinner these days (IC)
An altercation between a troll and an orc is heard by an eagle who takes it upon herself to intervene.

The Promised Cave (IC)
As a group of orcs make their way through the Trollshaws, they come across a strange and most unexpected door in the rock. Needless to say...it must be investigated.

The Road Home (IC)
The man Drystan heads East to find a certain Ranger and fulfill an oath. Along the way, he inadvertently wanders too near an elven encampment, again drawing the attention of the scout, Gondramind.

Bartering for an Army (IC)
Lagzdum wanders upon Ollie and attempts to bribe the hungry troll into helping him out. Only the talk is more difficult than he counts on.

Allies for the Lord of a Hill (IC)
Mahaukachi, lost and hungry in the Midgewater Marshes, runs into Lobrow and his band of orcs. With cunning words, Lobrow talks Mahaukachi into his service.

More neighbours (IC)
Mahaukachi bumps into more neighbours near his Marshland abode, a brief interaction ensues.

Grumpy Neighbours (IC)
A Uruk stakes his claim on a piece of empty land. The Ranger Alarth isn't so happy about this. But Mahaukachi the orc is equally unhappy about giving up his prime real estate.

Use yer loaf! (IC)
A Vagabond, Aiken, stumbles hungrily into the Bree Bakery at closing time.

Death and Dinner (IC)
A dark and rainy day, not a good day for Ebba. The Gardener-troll meets her Doom and ends up as the main course for Sarguu and Mokhmuz' dinner.

Demise of an Army! (IC)
The Army of Ghashbad meets its doom! Not to be missed.

Lying Tongues (IC)
Hannah, paranoid Isendrim Agent, has been manipulated into seeking Drystan (and striking first). However, the poor lass is ill-equipped for such tasks, and meets the man down a dark alley.

Bleak Midwinter (IC)
Midnight in a too-small room with Hewes. Suspicions and the first dawnings of treachery.

Honor and Debt (IC)
Silence and prattle. The extent of Hewes's eavesdropping is probed.

Fresh Air (IC)
In Combe's common house, Kylin pauses to check the status of one in his employ.

Breaking Ranks? (IC)
As the orc army of Ghashbad arrives at the northern borders of the famed Yfelwyd, the goblins decide to make camp and plans to move forwards. But it could well be that tensions are running high between the mountain orcs and the forest uruks...

The Storm Begins (IC)
As Henleg the Dunedain and Raugsaul the Eagle keep watch over the sleeping Ettendales, suddenly they are witness to a terrible sight. As the great gates of the uruk stronghold Ghashbad open, it could well be that the long awaited army of the 'Boss' is about to enter the waking world...

Tricksy Elf! (IC)
Elves prepare to jump Bart while he checks himself out in the Bruinen. A lately arriving Linnuial saves the day with a quick wit.

A Ranger's Change of Luck? (IC)
Seregorn, aka 'The Luckless' faces off against a mighty pillar of rock in the form of one Bart the Troll.

The plot thickens (IC)
As Henleg flees from the terrible sight of Bart, Ebba, and their baseball, he is followed by Tu'lard, a fat uruk from the Coldfells. But the hunter soon becomes the hunted, and it could be quite a turn of fortune for the Ranger...

I've Fallen and I can't get up! (IC)
A Ranger is lured by Brahmog's mimiced cries of help while Lodatz bides his time to launch a surprise attack!

Scarecrow (IC)
On the outskirts of the trollshaws a troll, Ebba, and an orc, Lodatz, make a deal concerning the building of a scarecrow...

Perversion of Morgoth! (IC)
A troll and an Eagle meet near Weathertop and a warning is given ... feathers fly.

Out of the Woods (IC)
Hewes stumbles upon Drystan, wounded in the woods by infiltrating orcs. Despite the latter's best efforts, Hewes helps him anyway.

Mystery Meat and a Barbecue (IC)
Deep in the Chetwood, Locust and Brahmog mistake Drystan for a Ranger. To correct this notion, two hapless Combe boys are summoned for the uruks' supper. This, however, is absolutely the last time Drystan's delivering their takeout.

Under the Bridge (IC)
It is raining, and what better reason is there for hiding beneath a bridge? It would seem that a troll and an uruk share the same view, as they meet and greet each and talk vegetables, and killing the Rangers that spoil them.

Under the Bridge Again (IC)
As day draws nearer, two orcs and a troll seek refuge under the Last Bridge. After a brief misunderstanding, and the sealing of a deal between the olog and the goblins, and it seems that plans are afoot among the uruk population...

Who Scouts the Scouts? (IC)
A cold, eerie night falls upon Weathertop, but serene silence is not to be. Three goblin lie in wait for food or sport, but could it be that these spies are in themselves being spied upon?

Curiosity (IC)
An interesting opportunity presents itself in the person of Tathar's brother, Toby. Much and nothing is spoken at dawn, in the snow.

Many Meetings (and a Rescue Or Three) (IC)
The long hunt for the runaway, Tathar (Drystan's soft spot), comes to a surreal end at the foot of the barrow-downs. Budding bandits and Bombadil, Eagle and Elf ... Our hapless Yfelhero is beset on all sides.

Deals With Derelicts (IC)
Chancing upon the decidedly destitute Hewes in the dark hours before dawn, Drystan makes an offer to improve the Southerner's situation.

A deal is struck (IC)
An orc, Setkaishek, strikes a deal with a certain olog Seamstress...

Are you -sure- it's dead? (IC)
Amidst a storm a tree falls.. but is it -really- dead? Two trolls (Monty and Matilda) test it out with their maces.

Silk shirts and spikes (IC)
The Olog Seemstress, Matilda, offers to make Monty a silk shirt (from what is a source of interest all of its own) but instead she gets a lesson in how to use her mace, instead.

A Chance Meeting (IC)
Two old comrades, SAEVERN and CRAESER, meet by chance in Bree's market.

Beware the Oliphaunt! (IC)
A troll encounters a handfull of elves and a very scary monster ...

On the road again (IC)
The ever-curious troll Gytha walks out to look at the dead corpse of Mags, now a heavy figure of stone. She is joined by Ruk'Khaz who seeks healing. What he gets is an interrogation.

Through the Crack (IC)
Monty the troll attempts to enter the deep cave from outside. He has trouble fitting his girth in the large crack. He meets Gytha who (after much discussion) hands him cooked goblin for dinner.

An Ancient Lie (IC)
A pair of unexpected visitors (Maeldur and Tiriel), come creeping about Drystan's bedside, bearing questions. The secret word of the day is: Omission.

The Inescapable Shadow (IC)
Tensions finally come to a bloody head. Over women, of course. Thileithel trespasses, unforgivably.

Silence Is A Virtue (IC)
By a cookfire near Staddle, Drystan negotiates fees and Thileithel bandies about, dangerously, with truth.

The Weaknesses of Others (IC)
A highly resentful Drystan idly tests a theory at the Forsaken Inn. Thileithel is powerfully unamused. Things quickly get out of hand. Who knew elves were so touchy?

Sly, Dangerous Folk (IC)
Drystan has grown increasingly suspicious of who or what he's guiding. A bit of belladonna, a skin of wine, an isolated spot ... A plan to have a peek goes rather awry.

No Place to Linger (IC)
A well-disguised elf (Thileithel) has taken on a guide (Drystan), for his own purposes. Here the pair pause near the Shaws.

A Devious Deal (IC)
An Emissary of Isengard (CATE) and a sell-sword ruffian (SAEVERN) strike a business deal together in the village of the Beornings.

Sharp Elf! (IC)
A travelling elf finds some trouble (in the form of Gytha the troll) on the Road.

Ding Dong the Troll is Dead! (IC)
Mags is lured into a trap, of sorts, by a party of 'rescuers' looking for Marja and several others are caught up in the ensuing events...

The Wise Traveler (IC)
Quite a strange stranger wanders into the Shepherding Village and shares a friendly pint with Drystan. Who's the con?

Do A Little Two-Step (IC)
It's another idle day in the Shaws when a pair from Grimhauken's past come to call. The blacksmith spins a story, double-quick.

What Comes Natural (IC)
On a peaceful night, at the edge of the Shaws, Mags takes a craving for mutton. While the troll taps into her id, Drystan embraces his ego, and Grimhauken (and his NPCs) keep matters in check.

Mirror mirror (IC)
A human and a troll meet on the road - the troll is left admiring herself by use of an unexpected, unintended gift.

The Quality of Mercy (IC)
The third and final part of a run-in with Rangers, following the kidnapping of a Breeguard. Malorie shows Drystan mercy. He's not pleased.

Red (IC)
Red is a recurring theme - red hair, red flame and red blood - in these dealings between a troll, her human prisoner, and an orc.

Hairy Scary (IC)
Mags, complaining of a headache, is treated by the shamanic olog, Loke, in a most unusual way ...

'Snot me! (IC)
A sleeping troll, Mags, is woken by the irritable smell of an orc ...

A wandering we will go... (IC)
Aiken follows Bujir out of Bree and onto the old North-South road.

A Con? (IC)
Aiken is convinced by his 'little duck' and a wandering merchant, Bujir, to buy a pretty bauble.

Fear of the Thing Itself (IC)
A strange conversation in ashes and drenching rain. The topic turns yet again (suspicious Breefolk) to names, and their importance. Or lack thereof.

Breach of the Peace (IC)
A mild disturbance occurs in the Prancing Pony

Den of Thieves (IC)
A business meeting in the ruins of Tharbad. Aylean and Drystan misunderstand each other spectacularly. Grimhauken oozes 'friendly blonde'.

The Vagabond and Beowick (IC)
Aiken, camped off the Greenway, is 'disturbed' by Beowick

Rub-a-dub-dub, Two elves a man and a tub? (IC)
Tatharwen and Fealos (posing as Morgana and Aethelraed respectively) attempt to get the mad vagabond Aiken to bathe...

My little Duck (IC)
Aiken and his 'little duck' encounter two elves in disguise.

The death of a Rogue (IC)
Caleb visits the gravely wounded Aylean and then heads into the night to hunt fot Cortheon and inflict punishment for slights to the woman. The Rogue, however, soon becomes the prey rather than the predator.

Story Time (IC)
Caleb tells Aylean a story.

Elves a Troll and a Pretty. (IC)
A group of Imladhrim, at the Ford of the Bruinen, are interupted by a Troll..

The Fuggled Forgoil (IC)
After many days on the road Caleb and Aylean are glad to arrive in Kierkgard Dun and enjoy the hospitality of the Fuggled Forgoil, a local Inn.

Missy Aylean (IC)
Caleb happens upon an unknown woman in Tharbad.

Talk of Travel (IC)
Caleb receives an invitation to travel.

Songster (IC)
The 'teller-of-tales', Caleb, finally lives up to his word and tells a tale - with a tune.

Sale of a Souveneer (IC)
An antique coin from the days of Tharbad's glory is traded for a new one and a flask of liquor.

Hit and Mists (IC)
In the dank Midgewater Marshes, a troll and an orc are minding their own business, when they are attacked by a vicious tree! And thats not all. Our heroes are in for a real treat if they were looking for a challenge...

Urban Myths IV (IC)
As the cooking pot await the poor captive breelander, Simon and Loke discuss how best to roast the blighter, until of course someone else decides to join the party...

Urban Myths III (IC)
Loke the troll is making his way through the Chetwood, when he finds himself unfairly assaulted by a tree. At which point his little dogsbody Bug begins to taunt him from the shadows. Or is it really Bug after all...?

Urban Myths II (IC)
The rain is pouring, but one Breeguard is caught out in it, and is hurrying home along the road. A slip in the mud, and the man finds himself in far more trouble that simply a dirty uniform...

Urban Myths I (IC)
A young girl from the town of Bree is out for a wander, when she enters the old abandoned Inn along the Great East Road. She is in for quite a shock however, as she finds that she is not alone...

A Friendly Chat (IC)
Maeldur and Malorie join the party, (luckily for poor, fluffy, misunderstood Drystan).

When Rangers Attack (IC)
These scenes follow the kidnapping of Malorie, and a three day long hunt by those pesky Rangers (Maeldur and Mornaer). Drystan's been pummeled and knifed by (the now very deceased) Kamen.

Muses on Breakfast (IC)
One big Troll. One small orc. Cunning and twisted words. And the question remains - who's the smart one?

Sleepers Disturbed. (IC)
Two sleepers, Caleb and his faithful hound Rip, are disturbed by one of the Bree-guard and a young woman.

Grissleroot: Episode II (Bellyaching) (IC)
When poor Simon Troll returns from a hard mornings abuse at the hands of an elf maiden, he is struck down by a terrible tummyache. But Loke knows the 'real' reason for his discomfort, and something must be done quick, or Simon could be in BIG trouble...

A broken collar (IC)
Caleb enlists the services of Bryd, a smith in Bree, to repair the broken collar belonging to his dog.

At the Pony (IC)
A mixed collection of folk, including more than one ruffian, gather at the Pony - Caleb manages a free meal and lodging.

Grisselroot: Episode III (When Feathers Flap) (IC)
Night falls upon the tall grass and windy Moors, and one elf dares to walk alone. But she is not alone, as she will soon find out, and perhaps only a miracle will save her...

Grisselroot: Episode I (IC)
An odd take on Beaty and The beast. You'll laugh. You'll cry. You'll put a finger in your eye. (Recommended for those interested in Troll herbology)

Robbed! (IC)
As Simon and Loke, valiant heroes of ologkind, are sitting preparing dinner for two, their fun is spoiled by very uninvited guests...

Stokkholme Sinndroam? Durrr... (IC)
When a young Beorning lass creeps into a cave in search of warmth, she finds that someone else already lives there; a troll no less! She might be in for a longer stay than she thought...

Fright upon the Moors (IC)
As a party of elves led by Baraceleb of Imladris make their way across the Misty Moors, something is waiting to meet them. Something large...

Infantile Discussions (IC)
A night and day spent in pursuit of a rather odd investigation, conducted by a bemused troll and those who aid him in the solving of a riddle at hand.

That's my bread! (IC)
A conversation, seemingly amicable, between the Rogue -Caleb- and one of the Breefolk becomes marred when the Yfelwydan's hound runs amok!

A Deadly Dance (IC)
A sole Ranger (Tuoreden) is ambushed by a ruffianly bandit (Saevern) on a cold winter day in the Trollshaws.

A second fell encounter (IC)
The same rangers return, the next day, with friends. And find the same troll.

A fell encounter (IC)
The rangers Tiriel and Tolion meet the troll Fred.

Chat of Wanderers (IC)
Two Wanderers, Craeser and Saevern, stop and chat for a little after a chance meeting in Sackville.

Attack on the High Moors (IC)
Two trolls and their horde of friends from Goblin Town chase away a group of elves prospecting for mithril.

Meetings in Tharbad (IC)
Saevern, fresh from his stay in the Shire, meets up with Bridie and Aylean near the entrance of Tharbad one late night.

Bothering Some Galadhrim (IC)
Mashgut and a band of Orcs track the Galadhrim up into the High Pass. As night deepens and the weather grows worse, the Elves make camp. Hidden in the mists, the Orcs move in...

Sabotage (IC)
Saevern, under the pay of Lotho, vandalizes a pipe-weed plantation while it's owner, Talvo watches in horror.

A Wicked Deal (IC)
Lotho, the despised pimple-faced Shirefolk and Saevern, a ruffian and sell-sword, discuss a wicked deal to increase Lotho's power in the Shire.

Tossing Cattles (IC)
A couple of trolls enjoying a favorite passtime, until some rangers show up and crash the party.

Spiders and Trolls (IC)
Three dear creatures all have the same idea -- Each other for dinner.

Past and Present (IC)
Shayla and Zar, spending the winter in the Shepherding village near the Shaws, talk about things both current and long gone.

Bargain (IC)
An unusual meeting near the gloomy Trollshaws - a dwarf and a rogue woman trade, and the results are beneficial for both.

Of Candles and Women (IC)
Zar meets the candle maker Brearia in the Prancing Pony in Bree and both seals some trading agreement.

En route to Annumma (IC)
Tread the northern world with Cailean and Zar in this adventure which will lead them to Annumma !

An Upperclass Tea Party (Two) (IC)
Mrs. Holly Baggins' weekly tea party.

Hilarious logic (IC)
Zar tries to hire some people to hunt a troll. Craeser seems insane enough to reply to the offer.

A Stranger, A Witch, and a Conversation (IC)
In the Forsaken Inn, Isabela runs into Brodigh for the first time. They find they have perhaps more in common than one might think at first. Speak of revenge, of trust, and of hunting accidents ensues.

Z like Gandalf (IC)
Gandalf the Grey is saved from the terrible Zorro Brambleright (alted by Zar) by the swift and merciless intervention of Carador. Poor Zorro..

Leaving Rivendell (IC)
Zar and a few elves are readying for their trip through the Shaws of the day to come.

At the Sheperding Village (IC)
Cailean's family arrives at the little Sheperding villages on the eaves of the Shaws, escorted by elves. They encounter humans, old and young. Where we meet the young Derlim (Cailean and Zar alt) again. Celebanna is alted by Orostur.

The longest night (IC)
Lou surprises the travellers Cailean, Zar, their newborn daughter Caren and the merchant Shayla. A meeting as grim as a troll foot.

Begone ! (IC)
The cavalry is late and the help offer of both elves and human is rejected by the pain struck Zar, standing a dead watch over Caren. As ever, Celebanna is puppeted by Orostur.

The little princess of the Shaws (IC)
Caren is born to Zar and Cailean in Rivendell, Elrond visits them...

The Master of Karningul (IC)
Zar meets Elrond in Rivendell and his trust is won by the Half-Elven, he opens his heart to him.

Midnight on the Ettendales (IC)
An Elfling from Lothlorien, separated from her camp in the Emyn Melm, learns that Eriador is not a friendly place for outsiders...

Malachi's Archeological Expedition (IC)
Malachi explains why he's hiring workers for a mission into the wilds.

Malachi's Archeological Expedition (IC)
Malachi explains why he's hiring workers for a mission into the wilds.

Malachi's Archeological Expedition (IC)
Malachi explains why he's hiring workers for a mission into the wilds.

Aragorn's Rude Awakening (IC)
Lou the troll stumbles upon a sleeping Aragorn by a tributary of the Bruinen just north of Imladris. Good thing for the ranger that Lou's stench preceeds him!

Butchery (IC)
A trio of merchants meet their gruesome ends at the hands of a band of Goblins in the Trollshaws.

Among The beornings (IC)
The philosophizing stranger malachi incurs Belegur's displeasure (who exactly does not incur his displeasure?...), and the corsair negotiates with Cailean over the disposition of the caravan goods.

Bruised Clover (IC)
Belegur measures the village defenses, Hakuin wonders who these interlopers are, Zar sweet-talks the bee-keeper, and Marusia over-reacts to a swatting.

Visions (IC)
Belegur goes to find a last bite of real food to enjoy before the caravan departs for the mountain wilderness, and encounters the decidedly abstracted Rigada.

Thin Ice in the Common Room (IC)
Drake proves an adequate ice-skater when he successfully navigates a discussion with the taciturn (and menacing) Belegur on backgrounds and origins.

Unravelled (IC)
Drake and his hapless mushroom-hunting companions have returned from their ill-fated outing minus one monster-abducted hobbit-lass. The Halflings are understandably shaken. Belegur shows up, and the two rogues discuss the event--and their nefarious parts in it--in private.

On The Road (IC)
The Great Eastern Trading Company and Travelling Elf-Circus is halted near the Weathertop Hills. Here Drake scouts with brodigh and Belegur, discussing the elves' tall-dark-and-nosey disguised Dunedain companions, before breaking camp.

Bruin (IC)
The reaver Belegur, in Beornlund with the ill-fated Yfelwydan caravan, wears his bearskin cloak ignorant of the effect it might have on a local Beijabar...until he meets Burbeorn at the crossroads.

Watching... (IC)
The Goblin Tustrak makes life just a little harder for Shakh and his slave, Burk, as he strays from his post.

Rhunedhel Sits in Judgement (IC)
After the ambush in the High Pass which killed the elf Ceruill, Brodigh and Cailean face Rhunedhel's judgement.

The Death of Drake and Fiona (IC)
In the aftermath of the ambush in the High Pass, a strange sequence of events leads to tragedy.

Ambush in the High Pass (IC)
The Great East Road Trading Company and the elven caravan are ambushed in the High Pass.

Stick 'em up! It's the Highway Bandit... In the Shire?! (IC)
HISTORY HAS BEEN MADE! Poor unfortunate disillusioned Ogguzzle finds himself in the path of the human encampment once more. As he spies and pries, Fiona spots the creature, and Ogguzzle is forced to rob them yet again... As with before, it doesn't go so well... Orc, Humans, Rangers, and an Eagle! Oh my! Not to mention a trip to the Shire! Read and find out more...

Playfull Troll (IC)
Lou pays a visit to the Great Eastern Trade Company camp and is met by Zar.

Ogguzzle meets the Elves... (IC)
Ogguzzle, an old and drunken (not to mention insane) orc ventures out of the comfort of the Trollshaws as he smells the fimilar, yet distant smells of fire... More victims for the Guzzler of Guzzlers! Or so he would believe...

Hiring Helpful Hands (IC)
Drake is hiring. Cai and Zar are looking to be hired. Will they join his caravan?

Tobius Sees to the Proprieties (IC)
In which Rutra shows Drake the pipeweed wagon newly arrived from the Shire, and Drake and Tobius sign a draft for Drake's tobacco, all done in the correct colors of ink.

A Sparring Session outside Bree (IC)
Cailean and Zar show Drake their stuff, while Fiona and Kirdale watch.

A Fine and Private Place (IC)
Belegur and Drake confer privately once more, this time in the Forsaken Inn near where the caravan is encamped.

Glen and Lindy Join the Crew (IC)
Glen and Lindy (Glendorin and Iselinde) are just country folk joining the caravan, right? Right.

Snowstorm Skirmish, Part II (IC)
Fiona and Brodigh shiver the night away inside the abandoned keep. When Zar arrives, they're more than a little defensive.

Comings and Goings in the Common Room (IC)
Drake pursues business opportunities, Fiona pursues entertainment, Niebel pursues a fight, rangers lurk in the corners, an odd lady wants to buy linens, and Tobius lisps.

An Uncommon Meeting in the Common Room (IC)
Elves and sneaky humans in the Common Room of the Prancing Pony. Who knows what will come of it...

Scheming in Private (IC)
Drake and Belegur discuss the days' events. Belegur, sweet chap, educates Drake about Elves.

Lords Among Ruins (IC)
The elf-lord Glorfindel stops at the Forsaken Inn on his way to Bree, there meeting the Lord of the Black Flag, Belegur, fallen to the low estate of setting snares. They share tea and careful words amidst the ruins.

The Enchanted Flute (IC)
A short discussion between Cailean and Zar and the giving of a newly crafted flute to an eager and young musician, Derlim.

An Unexpected Investment (IC)
At a party in the Shire, Drake meets many hobbits, and nets an unexpected supporter in the person of Mrs. Johanna Boffin, Griseldo Boffin the tailor's wife.

Two Businessman and A Lady in Distress (IC)
Drake and Thilo discuss pipeweed purchases, but Catseye, the lovely dancer, has had an accident on the road and comes in seeking help.

Strangers Below Weathertop (IC)
Fiona encounters a strange man by a fire who waits for ghosts...

Signed in Red Ink (IC)
Drake makes arrangement for a very large shipment of pipeweed to be sent to Bree.

Over the Misty Mountains Cold (IC)
In which our orcish heroes find their way over Caradhras.

First Contact (IC)
In which our band of motley orcs become the emissaries of a great and grand tribe.

The Interrogation (IC)
Shakh's a chieftain, is he? So where is his entourage?

Who watches the Watcher? (IC)
In which our intrepid band of orcs and trolls find that it's not always good to poke around just anywhere.

A Fool in a Tree (IC)
After helping Fiona with her injury, Brodigh watches her from atop tree. She finds him and he comes crashing down to chat.

Snowstorm Skirmish (IC)
Brodigh and Fiona, spending the night in a derelict fortress, are surprised by the arrival of two strangers, Zar and Cailean.

Fi, Fi, Fiona (IC)
Poor Drake. Not only did he get an arrow in his shoulder, but now the most unpredictable woman in Bree has him firmly in her sights.

Plots and Perilous Pastimes (IC)
Hmmm. How to get rid of two stolen horses. And incidentally how to disarm a charming woman before she knifes you.

Wagon Wheels and Perilous Elves (IC)
Hoo boy. Lochness and his crew, Shakh and Uggy and the boys, they're just not having a good day. So they got the wagon and the goods. Great. But what gives. The dwarf thought they were elves. And the little baby hobbit-thingies got away. No fair. And they're too close to this Bree place. Time to take the goods and run.

Rangers, rangers, where are the rangers? (IC)
Worried about the strange absence of the rangers who have always pestered them so, SHAKHRAGH and UGGY leave the looted wagon to join their compatriots seeking a safe retreat.

Sympathy and Sweet Words (IC)
Drake offers his sympathy to the victims of the wagon outrage, and Mrs. Lilias Baggins too.

It isn't long before Miz Lilias agrees to introduce him to polite society in the Shire. What's he doing wanting to talk to pipeweed exporters?

Feeling Friendly (IC)
Brodigh tries to soothe Fiona. Fiona talks about Drake. Drake happens by. Nothing happens.

The Art of Confidence (IC)
Drake and Brodigh share an ale in the Common Room at the Prancing Pony. After a while, Brodigh tells Drake about the art of winning confidence, but Drake will only say he plans to talk to pipeweed exporters in the Shire.

Heeeere's SAMMICH! (IC)
Uggy and Shakh discover that it IS possible to meet a troll and live to tell the tale.

Fairy Tales by the Fire (IC)
Drake has landed in Bree, and now he has to find a way to make a living. Fortunately for him, gullible hobbits from the Shire are visiting, and he charms them with fairy tales.

Scheming in the Hallways (IC)
Drake is looking for a buddy. It doesn't look like Brodigh is his man, though, alas. He will have to find someone else to ... ah ... guard the cart and horses when he takes his hobbit friends for a mushroom hunt.

Meeting a Man (IC)
Now, if a schemer needs a partner, it never hurts to meet one who scares you silly. Not that Drake would ever admit that Belegur scares him.

Mushrooms, Boggles and Bog Monsters (IC)
All is going according to plan. The hobbits are having fun hunting mushrooms. The horrible ghost scares them silly. And then horrible creatures emerge from the algae and slime of the Midgewater marshes and snatch poor Juniper. Alas, the best laid plans for skullduggery and villainy often go astray.

Midgewater: Scraps and Arrows (IC)
Ah, life is sweet for Lochness and his crew of brave lads. No dratty rangers around, and even some hobbit (Juniper) to chew on. But alas, even paradise can have troubles. Not only can't he get that dratted human with an axe, though he nailed him fair and square, but then some weird shrieking thing comes calling, or that's what it sounded like anyway. What to do, what to do?

Rumaile & Aislin: The Story of a Name (IC)
While tending to her captive, Rumaile, Aislin tells a legend of her people - one that is also the source of her name.

Rumaile & Aislin: An Ambush! (IC)
Rumaile's and Aislin's first meeting: a seemingly chance encounter as Rumaile stands watch becomes an eerie encounter as...well, you'll have to read it to learn that!

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