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Role Play Logs

TOLFALAS: Quiet discussion (IC)
The Knight Herald and Master Healer of Dol Amroth have a brief chat about recent events in Tolfalas.

Arson at the citadel? (IC)
The healers of Dol Amroth makes an attempt at burning down the Prince's Citadel - but they choose a bad weather for it - or was it just an accident?

The Tower of the Sea (IC)
Words fly faster than the seagulls about the Tirith Aear as Dol Amroth is struck by shocking news.

A flurry of feathers (IC)
An Eagle from the North drops by to pay a quick and unexpected visit upon a stranded group of Gondorians at Calembel Keep, Lamedon.

A Night to Remember (IC)
Many lessons to be learnt in the night yet, as some squires are to find out.

Nothing to Report (IC)
A rather heated conversation results when Daerion is not pleased with the contents of a scouting report.

Riddle contest (IC)
As part of the Tourney held in Dol Amroth, a riddle contest tests the wits of those who are brave enough to enter.

DA Tourney- Opening Ceremony (IC)
The Opening Ceremony of the Dol Amroth Tournament

Earthquake strikes Dol Amroth (IC)
One quiet early evening, an Earthquake strikes the city of Dol Amroth unexpectedly, causing many casualties and injuries as well as the collapse of a few buildings in the Port Town area of the city.

Conflict at the Crossroads (IC)
Some men of Ithilien happen upon an orc party at the Crossroads in Ithilien. But the ambush goes horribly wrong.

LEBENIN: Healing Aftermath (IC)
The 'prentince healer breaks the news to the scouts. Some of the burned men may not make it...

LEBENIN: Fire! (IC)
Early morning in the camp as scouts go about their business. A chat, that ends with blazing results.

The Apprentice (IC)
Daerion, Lord Rovacil, makes an apprentice of his younger cousin, Tegalad Arandur Agendir-Rovacil, in the Guild of Trade.

A Rendezvous Interrupted (IC)
A short scene in which Tegalad's midnight rendezvous in the Garden of Finduilas is interrupted by the presence of Laurillin and Gilruthain.

BELFALAS: Eat Crow Pie (IC)
As the knights, squires and healers seek the last of the herbs before their return to Dol Amroth, their retreat is hindered by a thirst maddened murder of crows.

LINHIR: Black Sails and Bloodied Banners (IC)
A final battle for the quays of Linhir and the White tree flies over the battered town once more.

Finlachel's Gift (IC)
When the skies brood above Ithilien, the moods of men grow dark. In that hour Finlachel, the Black Hand and Traitor to his House, murderer and plotter, unleashed once again his poisonous barbs upon the house of his fathers, pausing only to cast before him what he termed a gift for the Marcher Lord Phallanath.

A Lost Boy (IC)
Two Squires and the son of Imrahil find a young victim of the Corsairs in Linhir.

Little news (IC)
Endaerion, Ranger of Ithilien, and Beranogan, Captain of the Silver Ship Company, chance meet at the gates of the Rammas.

The oath of Beregost (IC)
The Ranger Endaerion accepts the oath of Beregost, Scout of Ithilien.

Welcome aboard the Trevadaer (IC)
Baranidril seeks to join the crew of the trade-ship Trevadaer as an apprentice venturer.

An old lord, a new lord, and one who seeks a lord (IC)
Ranataur and Endaerion discuss the future of the House over supper, and are joined later by Erhandir.

A man from the mists (IC)
Endaerion encounters a strange man, and tries in vein to decipher his strange riddles

An evening alone (IC)
Endaerion and Faidwen enjoy some time alone, and discuss an addition to the family.

Questions for a Ranger (IC)
A Scout and the local March-Warden come to Endaerion seeking his advice.

A strategy to find the renegade Turfuin (IC)
A group of Rangers hold council at camp, and decide on a plan to find and capture Turfuin, wherever he is. Following this, Endaerion and Vorodacil meet privately, and it is revealed that Cuthalion traders are under threat from a certain Merchant House.

Seeking the aid of the Girithlin (IC)
Endaerion, Adunar's Herald, visits the home of his old friend Sir Elenion to discuss troubles in the North, and to enlist his aid.

A Blessed Day (IC)
The wedding of Endaerion and Faidwen, attended by family and friends.

Permission to Leave (IC)
A young Squire of Isilrim and the son of the Prince of Dol Amroth meet in the library of Imrahil's castle. A tale, a question, and permission for the Squire to leave Dol Amroth follow.

Conflagration (IC)
With Lord Indilzar departed on a quest, the various factions of House Bragollach sit down to discuss the inheritance of the lordship. And trouble ensues.

The Toneweaver (IC)
Finding the Toneweaver, the quest for a harp, a maddened Bragollach and a cup of salt begins.

The Start of a Quest (IC)
As he practices in the Belfalas Yards, the young White Squire Drasil espies Sir Celebith and approaches him with questions. A conclusion is reached, and the boy leaves with a new aim in his heart.

The Anfalas Healer: The Vanguard Sets Out (IC)
The vanguard of the Dol Amroth party who seek the mysterious healer of Anfalas ride out of the Marble Gates.

Buzz, Babes and Battles (IC)
The white squire Ereinor sits quietly reading on about military history. His knight Aenemir drops in to pay him a visit, with a female friend of his. The mentor and student get to talking about women, history and the future...

A walk in the harbour (IC)
Arnafel, just returned from a sea voyage, is met on the quayside by an inquisitive Drasil. They walk and talk in Sindarin for a while, and Drasil leaves with a reference.

Of the Elvish Tongue (IC)
Some of Gondor and some of Rohan debate the use of the Elvish Tongue.

The Night Watch (IC)
A watch-scout guards the encampment of the Ithilien Company, and a Ranger accompanies him.

Uncovering the Conspiracy? (IC)
Silamra attempts to leave Dol Amroth and is stopped by a self-proclaimed Guard of the Gates (temped by Indie). Important questions are asked and is the Harp's League really a cover up for a twisted, secret society?

Hope-kindler! (IC)
Atop Minas Tirith's mighty embrasure, the March-Warden Belegeldis falls to his knees before the Ranger Faragil. What words did he speak to inspire such action? What is it which drives some men to follow and some men to lead?

Walls! (IC)
A discussion on Walls (of all things!) in the court of Varda, before the Gate of the Star, on the fourth tier of Minas Tirith!

The seed grows (IC)
Two Rangers further discuss their plans, forming a more solid and presentable idea. Now things begin to move in Faragil's mind, his dream may actually unfold into reality.

A seed planted (IC)
Two Rangers meet in a Tavern and begin to talk. By the time the night winds down, a seed has been planted and a passion lit. What consequence will it hold?

Lost & Found: Movements & Watchers (IC)
An Ithilien unit leaves Minas Tirith on horseback and reaches Osgiliath, then crosses the Anduin River as they begin the task of tracking an Easterling camp. They reach the forests -- not unnoticed, unfortunately.

Lost & Found: Choices (IC)
Erhandir Norenath must choose between duty & love when Annunril Carmayar calls him to return to the Garden to find the notorious scout Turuin Isilrim.

Trouble Brews (IC)
Two men stagger into the bar, and can hardly stay for five minutes before starting a scene with a Swan Knight.

Lost & Found (IC)
So many comrades lost. So when you find one thought gone forever, you go. A Scout brings news: The Scout Turfuin Isilrim lives, captive of the Easterlings. Now Annunril Carmayar and the Scouts of Ithilien must decide how deep their loyalty runs.

Of Thieves and Cheese (IC)
It was a quiet night in the Soldiers' Square, at least to Firion - that is, until Idrisaith came running into the square, chased by someone convinced he's stolen from him (temped by Fishy). A guard follows, the lad is sternly questioned, and other strange things befall ...

To Get a Job or Pick His Pockets, That is the Question (IC)
Idrisaith and Rhiwhen (temped by Aenemir) meet in the Dyers' Common. The latter tries to convince the former to get a job after asking if he was thief.

Scout's Honor (corrected version) (IC)
After disgracing himself & his company twice in a week, the Scout Turfuin Isilrim must face his peers. They are not so forgiving.

A Confession over Ale (IC)
Idrisaith and Firion meet in the Steward's Hearth and have a very ... interesting conversation.

A Prelude to Arson (IC)
A tiny Gondorian infiltration team makes it to the Poros to gather key information on the Haradraic lumber camp across the river. They find what they came for and begin to plan their arson, but a patrol of Narakshi horsemen may change plans.

Discord in the Ranks (IC)
A chat by the fire turns to debate.

An Old Man's Complaint (IC)
Arphengol voices his complaint to his liege over the Steward's judgement.

Kin Trust (IC)
How close are the ties between House Rovacil and House Cirdain? Perhaps not as strong as many think....

Missing kin (IC)
After the battle of Poros, Thalain Damnar realises that none have seen hide nor hair of his young cousin Halered.

Skirmish by the River (IC)
A patrol of Hosts and men of Ithilien spy upon the working of the Harad. Then things go..wrong.

Battle at the Poros (IC)
Gondor and Harad clash at the Poros crossings.

POROS: A ghost, a Star and a Serpent. (IC)
The Lord of Umbar dares to enter the Lands of Gondor. But there are those who would stand in his way.

Council of Gondor (IC)
The Lord Denethor calls a Council of the Houses of Gondor.

A Meeting of Brothers (IC)
The March Warden Arahalf has his wounds treated by the Blue Squire Aenemir, and the two find common ground: the Lady Elentir.

Battle of Tharbad (IC)
Trapped on the beachs of Tharbad, the crew of the Andurama prepare a defense against the Haradrim fleet closing in. As the battle moves inland, the Gondorians are faced with an unexpected enemy, and an equally unexpected ally from above.

See you at Poros (IC)
Denethor's fist son recieves report from a Ranger of Ithilien, recently come from the crossings of Poros...

"My doom is to live." (IC)
The very-pregnant Lady Cirdain follows Annunril Carmayar after his abrupt departure from the King's Common and finds something hidden and something lost. (This log is the more notable last part of a longer scene.)

ITHILIEN: A Ranger's Skill (IC)
Alone, in the middle of a field of blood, a Ranger stands. To his side his long sword stands quivering in the ground, black blood dripping over it. On the ground three Uruks lie, cleaved by the Dunadan's blade.

"This is your mess..." (IC)
Orchalech returns to Henneth Annun after cleaning up his mess. And he is met with apparent disapproval by Amrundirn.

A child's punishment (IC)
The Haradrim boy, Kib, is found trapped and injured by two men of Ithilien. And his fate is most dreadful.

Brooding and bitter... (IC)
The Lady Mormegil finds her uncle, the Lord Carmayar, drunk and brooding...and learns why.

Treachery and Treason (IC)
An Easterling Prisoner is cast to her Doom upon the summit of Mindolluin, and a Ranger ensures that she does not meet this fate alone...

Tally on the Longbow (IC)
Two Ithilien officers share words on a prisoner's fate, as history is revealed in the simple carvings upon a yew longbow.

Judging Rhun (IC)
The Lord Carmayar makes his case for transforming an Easterling prisoner into a Gondorian diplomat, but the Steward of Gondor proves no easy audience.

A Gathering of Wanderers (IC)
After the death of Tirandil Reviavas, his scattered kin return to the fold at his homestead on the Lebennin prairie. As they recall the life of the clan's patriarch, the Reviavas family finds remembrance easier than forgiveness.

Bloody Morning (IC)
A battalion of Rangers & Scouts ambushes a Mordain march along the North Ithilien Road, but when the wind shifts, they lose the advantage. A pitched battle ensues, & blood waters the grounds.

Plots among the leaves (IC)
The Ranger Orchalech and the Easterling prisoner known as Koke discuss her fate.

Bandits in the Druadan (IC)
The brothers of the captured bandit attempt to recover him, in exchange for the life of the youth, Duranor.

Poros III: Blood and Flame (IC)
The men of Gondor try to escape in the cover of flame and darkness...but inevitably there is death.

Poros II: Bad Blood (IC)
A Ranger and a Hostman encounter stronger resistance than they had counted on from the fierce warriors of the Narakshi tribe.

River Crossing to Poros (IC)
The small company of Gondorian soldiers make their way south. What foes will meet them there?

In the Depths of Pelargir ** (IC)
A reconnaissance team from Ithilien reaches the Haradrim fleet at Pelargir just as it moves forth for battle. Sneaking across the Anduin, they find a supposedly secret tunnel into the city disturbed. They emerge within the city just in time to warn & stand with the Lord Valarion as the Mordain & Haradrim burst through.

Return of the History of Arda (IC)
The History of Arda returns to the Library of Ostoher. Istadan takes it with joy.

A Dramatic Arrest (IC)
The second thief (the librarian from Dol Amroth) is apprehended attempting to leave the city, and makes a dramatic bid for escape.

Poor Likkle Urchin, All Alone Except For Himself (IC)
Well meaning citizens attempt to get an incurably insane little street urchin to go to an orphanage, with much chaos and so on ensuing.

Thieves, Fire, Violence and a Little Doggie (IC)
OK, maybe not a little doggie. One of the thieves who stole the valuable History of Arda from the Library of Ostoher meets a violent fairwell and a tavern BURNS!

Unusual hunting luck (IC)
Hunters Orodrim Rovacil and Helion Oreander are talking at the edge of hunting encampment, when they meet quite unusual situation, which lately turned into their benefit.

Early One Morning in Dol Amroth (IC)
Faelryn is doing a little exploring of the fair city she is visiting, and makes the acquaintance of the squire, Aenemir. By the end of their conversation, Faelryn finds herself wondering if there is a man in Gondor who is not smitten with Lady Aduial Girithlin.

A keg! (IC)
Turilin and Amrûndirn converse atop the Gate Tower; later joined by Torendir, lieutenant of the Marches, and Turuin. And things take... an amusing turn.

Fireside Chat (IC)
Some soldiers and a civilian discuss matters within the barracks by the hearth.

CAIR ANDROS: A day of Arrivals (IC)
Cair Andros welcomes the arrival of a group of healers as well as the return of the March-Warden Annunril. But others are arriving unlooked for from Ithilien.

Some Jousting practice (IC)
Magorvaed goes to the Training Grounds to do some practicing; seeing Aenemir there and practicing his jousting, Magorvaed asks him for a couple of tips.

A Gathering in the Library (IC)
A group of people go to the library, all at the same time; the Squires Magorvaed, Aenemir, and Firithmal to study, same as the Prince Amrothos; and Lady Celebrethil helped Magorvaed and Firithmal find some material they wanted. Aingil was a latecomer to the library, having either just woken up or not having slept yet; he grabbed a book and began to read while trying to stay awake.

Meeting a Pretty Girl (IC)
Magorvaed goes to the Lion Rampant and meets a barmaid, Daeniliel; he asks her on a date which will happen as soon as both are not busy with their duties.

A Meeting with Lord Sirion (IC)
Coming to the North Battlements which connect the Tower of Imrazor and the Knight's Tower, Magorvaed came across the Lord of the House of Isilrim, Sirion. Soon after came Aenemir and then Gilmegil. It was during a stormy dawn.

The master's approval (IC)
Shortly after the retaking of Pelargir, the victorious Men of Gondor return home - But not without a little stop along the way. Hildur and Turuin converse in the rain not far from the Mormegil Keep.

Spar with Aenemir (IC)
Magorvaed goes to the training grounds for some practice and meets up with Aenemir, who was already there; the two spar.

My First Roleplay (IC)
Magorvaed meets Amrothos and Aenemir, and becomes Amrthos' squire.

ITHILIEN: Missing March-Warden! (IC)
A tattered patrol returns from Ithilien reporting the presence of Wargs and a missing March-Warden!

The Steward's Ire (IC)
Hildur Carmayar, March Warden of Ithilien, goes to the Lord Steward with a question of a grim matter. Their meeting decends rapidly toward ill words and ill deeds.

It Smells Like Burning... (IC)
Sirion and Barsaphad make an errand into the city of Caldur, which belongs now to the glory of Gondor.

It Smells Like Burning (IC)
Barsaphad and Sirion make an errand into the city of Caldur, which has recently fallen into unfriendly Gondorian hands.

The Aftermath (IC)
Sirion Isilrim meets with Gilmegil Azrabar and discussion ensues.

New face in Town (IC)
A young lad arrives in Minas Tirith on the back of a Magnificent black Stallion.

Pelargir TP - Regaining the Gates (IC)
Part 1 of the Battle to retake Pelargir - the Gates are regained by the valour of the White Tree Company.

Fighting for the Pelargir Bridge (IC)
An amusing evening turns into a fight for territory between Gondorian forces and the Mordor troll and orcs.

In the Depths of Pelargir (IC)
A reconnaissance team from Ithilien reaches the Haradrim fleet at Pelargir just as it moves forth for battle. Sneaking across the Anduin, they find a supposedly secret tunnel into the city disturbed. They emerge within the city just in time to warn & stand with the Lord Valarion as the Mordain & Haradrim burst through.

OOC RP Class! (IC)
Dinny's RP Class, Beginner's level

A Fool's Wish: The Battle of Point Bar (IC)
A Mordain army has marched west to join the Haradrim fleet attacking Pelargir. After discovering & tracking the army, the Scouts of Ithilien attack at dawn, 100 strong against 1000 Mordain.

Disagreement (IC)
Two close friends share a disagreement upon the battlements of Pelargir

Into the Sewers of Pelargir (IC)
Barsaphad, Rhindae, and a skeptical Gaerthenin explore Pelargir?s sewers. Has the Seahawk Captain gone mad, or is there a vital discovery to be made?

Pelargir Battle (IC)
A mighty battle upon the Docks of Pelargir, as the Corsairs attack, and are later reinforced by Mordor.

The Bridge is Taken! (IC)
How it came to pass that the Lord of the Seaward Tower, Mazrakhor, took the Bridge at Pelargir though the defence of the Gondorians was tough to overcome--

Race to Pelargir, through Ithilien (IC)
Word reaches Osgiliath of the Haradrim fleet's approach to Pelargir. After the Silver Ship & White Tree leave Osgiliath, a small contingent of soldiers from the Company of Ithilien quickly set a plan in motion to support the southern city from South Ithilien. Then, the march begins.

Advance Team to Osgiliath (IC)
A small team of men from Ithilien's Northern March move ahead of the others to bring word to Captain Faramir of their arrival in Osgiliath.

The Scouts Set Out (IC)
A March of Scouts sets out from Cair Andros to make its way south through Ithiien & onward to Osgiliath.

The Silence of the East (IC)
March-Warden Annunril Carmayar leads Scouts Erhandir & Turfuin into Ithilien to set traps for Mordain intruders. When a near-catastrophe sets off recriminations, the two learn just how seriously the Company of Ithilien takes its silence.

Mother and Son (part 2) (IC)
Not a day after the Lord Isilrim, Sirion III, confronted his erstwhile mother, she was confronted again by her second son, Arathis -- Sirion's identical twin!

Mother and Son (IC)
Long ago, Charystra bore a trio of sons to the Lord Isilrim, Sirion II. That man was lost in battle. At last the eldest of those sons, Sirion III, has risen to the lordship of his House. Now the two meet, for the first time in the son's memory--

Scout's Honor (IC)
After disgracing himself & his company twice in a week, the Scout Turfuin Isilrim must face his peers. They are not so forgiving.

Disappointment and Opportunity (IC)
Alcarion comes to the crown of the White City to deliver a message, and has a frank discussion about his experiences thus far in the Hosts with Captain Iavasil.

The Hounds and the Fox. (IC)
In the wild of Anorien, a short distance from Cair Andros, the Fugitive Rithluzar is at last cornered by a sortie of two men, and an unsought ally.

United in Strife. (IC)
The Man-at-Arms Nurmagor Nimothan arrives unto Cair Andros on a clandestine mission, where he meets a childhood friend, Athlorn. Soon, his cousin Turfuin arrives, and a sparring contest ensues between he and another Scout.

Secret Meetings. (IC)
The March-Warden Indrinam Cuthalion, and the Man-at-Arms Nurmagor Nimothan, meet in secret to dicuss the past of the imposter Rithluzar Carmayar, and form a plan that may lead to his arrest.

Reluctant Orders. (IC)
The now Captain Iavasil Nimothan meets with his younger kinsman the Man-at-Arm Nurmagor a second time.

Secret Meetings. (IC)
The Man-at-Arms Nurmagor Nimothan speaks with the Lieutenant Iavasil, his kinsman, about ill tidings and a secret mission.

How to Be a Scout (IC)
March-Wardens Annunril Carmayar & Hildur Carmayar lead a training session for new Scouts, explaining to them just what it means to be a member of the Brotherhood of Scouts. Afterwards, several officers discuss plans to return to Ithilien. (A good, quick read for new Company of Ithilien players.)

Advancement, Family & Fate (IC)
Nostad joins the Scouts to avenge his father's death, while the March-Warden Hildur's honor & love for his lady compete when he's offered one of the most dangerous jobs in all of Gondor.

Impersonations. (IC)
An interesting turn of events takes place in Bar Cutahlion.

Duty. (IC)
Duty is discussed in its various forms atop the Main Gate of Minas Tirith.

Tidings Changes Hands. (IC)
A gathering atop the Embrasure overlooking Minas Tirith results in much Revelation.

Tidings of a Captain's Departure. (IC)
Three men discuss news at the pinnacle of the Embrasure looking out over Minas Tirith.

Two-faced. (IC)
Action as another, the Fugitive Rithluzar inducts a young man into the Hosts of Minas Tirith.

The End of a Search (IC)
Barsaphad and Celebrethil make a monumental discovery!

Tournament Bardic Contest (IC)
The talents of Gondor and Rohan bought together; the Bardic Contest of the Tournament between allies -- Rohirric and Gondorian!

Search for a Heritage - Episode One (IC)
Captain Barsaphad Azrabar has enlisted the aid of Loremaster Celebrethil to aid him in discovering the lost history of his family. After many weeks of searching...a giant clue is finally unraveled.

A scout swears his oaths (IC)
A young Man at Arms is sworn into the Scouts of Ithilien.

Lieutenant gone mad, Man at Arms gone bad. (IC)
A lieutenant shows signs of madness, and a Man at Arms does someting completely unexpected.

Boar Hunt (IC)
A Gondorians go on an afternoon Boar Hunt, and meet more than they expected.

Behold the Heirs of Mormegil! (IC)
The Heirs of House Mormegil are presented to their Lord Father and named.

Feast of Blood (IC)
A feast in the honor of Lord and Lady Mormegil turns bloody when the Lady is attacked.

Bovine Bafflement (IC)
A worrisome discovery is made in the harbour of Dol Amroth.

Deviled Egg (IC)
A condemned man loses all reason when it is time for his execution.

Preparing the Draught (IC)
Elentir works to prepare the draught to cure the girl Ninde of her strange sleep, and is shortly joined by Laeraelin and Alaedir Telpekhor.

Discovery of a Rose (IC)
A small group of Dol Amroth residents make a strange and accidental discovery beyond the city's walls.

Ramifications and a Squiring (IC)
A page accepts responsibility for an accident, and a new Squire is made.

Squires, Sailors, and Straw-Heads? (IC)
A small incident comes about at the harbour of Dol Amroth when the Squire-turned-Page, Dric, runs into a pair of sailors under the command of Alaedir Telpekhor. The Blue Squire Brannilf Rovacil intervenes, and things are smoothed over to some degree.

Of Recruitments and Transfers (IC)
A stormy morn greets several figures taking their peace within the Steward's Hearth. Soon, Torendir finds himself swearing in Athlorn as a Scout, and Arionith as a Soldier. Nostad observes with pointed interest.

Any Port in a Storm (IC)
The cream of Dol Amroth society -- many of the land's highest ladies -- gathers for a pleasant day on the Bay of Belfalas...but the day does not wish to cooperate.

The Mormegil Lords meet in Osgiliath (IC)
Phallanath and Orchalech discuss the turmoil within their house.

Solutions Sought (IC)
Maegden Cuthalion and Elentir Cirdain travel back to Minas Tirith's libraries from the Rammas Gate for more information on how to counterract a powerful poison that has been used on some of their wounded patients.

Bare-nekkid Ranger! And is that love I smell? (IC)
Hildur and Brineithil begin their warped courtship while a naked Orchalech recovers from his wound. PARENTAL ADVISORY:Full frontal nudity!

Look! He's nuts! Want some tea? Ok. (IC)
Orchalech suffers the ill effects of the Black Captain's blade while others look on, apparently indifferent. ;)

Taking back the Rubble (IC)
As dawn spreads its tender light across the Pelenor, Gondor and its allies the Rohirrim assail the Mordain encampment occuping the Fallen Capital: Osgiliath.

Training upon the Pelennor Fields (IC)
The lieutenant of the White Tree drills several members of both the White Tree and the Silver Ship in formation tactics.

Wounds healed... (IC)
The Lords Telumehtar and Carmayar meet among the assembled Hosts at the Rammas Gate. And old grudges are laid to rest.

Darkness falls in Ithilien (IC)
Men of Gondor assault the orc camp in North Ithilien. But the Black Captain comes, and the tide turns before that dread shadow.

Relieved of Command! (IC)
Elentir is called before Faramir, son of Denethor, to answer for a letter she has written.

Fears Abated (IC)
After some talk of family and comerce, Turoryn and Cristhen help a troubled Anokuil deal with her worries.

The trial of Ashgrakh (IC)
A captured orc is questioned by the Captain of Ithilien, and his doom is descided.

Orders in the Night (IC)
Lieutenant Urruin Telpekhor comes across the Man-at-Arms Daggoth in the barracks room of Minas Tirith, and issues him an urgent command; and new responsibility.

A visitor in the night (IC)
Urruin Telpekhor visits the healer Elentir in the sickroom of the Houses of Healing in Minas Tirith, with news, and commands.

The Death of Erandin Cuthalion (IC)
Erandin Cuthalion, Master-at-Arms in the Hosts of Gondor, accompanied by a small group of soldiers, comes upon the undead menace, Langard. Battles ensues.

Scouts Return to Cair Andros (IC)
A large group of tired scouts, returning from a harsh travel through the cold and dark forest of North Ithilien, makes its way back to the island of Cair Andros

Conversation At Tolfalas (IC)
Two healers, a lorekeeper, and a Blue Squire search for the cure to Sir Arelion's poisoned wound. Along the way, Celebrethil tells the story of the remedy for which they search: Annael's Sorrow.

In Ithilien, He Is My Brother (IC)
Grief and anger share a home as two types of family confront each other about the fate of the missing Scout, Deludin.

A Ranger's End (IC)
Faenion searches for the secret grave of Arathil. Finding it, he finds also his own doom.

Suspension From Ithilien (IC)
Faenion faces the Captain's judgement after the slaying of Arathil Carmayar.

Another Carmayar arrested (IC)
Two days after a supply party encounters a Nazgul west of Osgiliath and scatters, the Scout Deludin is still missing. Annunril Carmayar, who led the troop, is blamed and arrested by the Warden Bregcrist.

Minas Tirith - A Healer's Needlework (IC)
The Healer Estirel teaches Elentir and other young apprentices how to suture wounds.

Dol Amroth - The Mysterious Promise (IC)
Arelion and Laeraelin speak of the Corsair Lord's purpose in Dol Amroth and how it might pertain to him.

Dol Amroth - Heart, Mind or Enchantment? (IC)
Laeraelin pays Arnafel a visit. They speak of Belegorm's seeming madness but as usual, things grow heated.

Dol Amroth - The Miasmic Clouds of the Mind (IC)
Eliniel and Laeraelin discuss the business of their art in the healer's garden. When the conversation turns to the odd behavior of the Knight-Captain, who should come but Belegorm himself?

Dol Amroth - The Oath of Silence (IC)
Imrahil binds Laeraelin to an oath of silence.

Dol Amroth - A Lady Found (IC)
Arelion and Dorionn storm the island of Laeraelin's captivity to find a woman both solemn and glad to see them.

Dol Amroth - The King's Law (IC)
Arnafel and Laeraelin speak of the weighty duty of wielding the King's justice.

Dol Amroth - Forbidden Knowledge (IC)
Laeraelin seeks out Arelion to find a teacher in the language of the enemy.

Ambush at the Crossroads (IC)
A Gondorian patrol of Ithilien walks into an orc ambush. Few escape alive.

Ambush at the Crossroads (IC)
A Gondorian patrol of Ithilien walks into an orc ambush. Few escape alive.

Minas Tirith - Homes (IC)
Laeraelin seeks Phallanath after the council to offer advice on treating with the Lords of Gondor.

Minas Tirith - Meeting with the Steward (IC)
Laeraelin meets with Denethor and the Steward reveals his view on her proposed marriage to Phallanath.

Dol Amroth - Interviews and Arrangements (IC)
Laeraelin pays Belegorm a visit and declares him fit for duty again. The conversation turns to a rather odd subject.

Bad Publicity (IC)
Cirenen Carmayar is publically sentenced before the Court of the Steward.

Helping Hand of Treason (IC)
Endaerion encounters Arathil in his flight from justice...and helps him??

In Cold Blood (IC)
Arathil Carmayar sets his plan in motion to free his sister.

Dol Amroth - The End of a Mariner's Long Absence (IC)
Laeraelin and Erchirion meet by chance in Tirith Aear.

Bloodletting (IC)
Arathil Carmayar visits his sister Cirenen in her cell.

Aearonsaul Becomes A Squire (IC)
Aearonsaul goes to visit his cousin Elenion due to the fact that he has not seen him in some time. After a long discussion Aearonsaul voices his wish to become a Swan-Knight.

Oops! A Troll (IC)
An Ithilien patrol comes across a troll on a routine trek east of Osgiliath.

Bonds Made (IC)
Two Scouts meet and find a few stereotypes broken down and a friendship made in a discussion of life death, and more.

The Wreck of the Willow: The Rescue (IC)
At long last, the survivors of the Willow are found by the valiant Knights of Dol Amroth.

The Wreck of the Willow: Surviving (IC)
The survivors of the wreck of the Willow go about pulling themselves together...with some conflicts.

Wreck of the Willow: Foundered (IC)
The Willow founders in a storm, tossing all upon the beach of a small island

Steward Imperiled: On the Mend (IC)
The Steward of Gondor is getting well, and he conveys his thanks to Cirenen.

Steward Imperiled: Crisis! (IC)
The Steward has reacted very badly to the bite of the spider, and comes near to death.

Steward Imperiled: Spider Bite! (IC)
Cirenen Carmayar is called in haste to the Tower of Ecthelion to examine the Steward.

The Arrest of Cirenen Carmayar (IC)
Cirenen passes a last minute message to Bergilmir ere she is taken to the dungeons.

The Judgement of Cirenen (IC)
Cirenen faces charges of Oathbreaking and treason

A Secret Oath (IC)

The Judgement of Cirenen (IC)
Cirenen faces Denethor on charges of treachery and Oathbreaking

Secret Oath (IC)
Cirenen Carmayar goes to Denethor with a desire to serve Gondor.

Dol Amroth - Undercurrents (IC)
Arnafel, Lachluin and Laeraelin meet on a starlit night in the courtyard. There they speak of the spirit and of hope.

Halifirien - A Fireside Chat (IC)
Laeraelin and Mallengur chat about his knight, Arnafel, when they are left alone in the camp.

Halifirien - The Elves Depart (IC)
The elves say their goodbyes to Laeraelin and Mallengur while the others search for the missing Arelion and Eliniel.

Council of Gondor (IC)
The Lords of Gondor and their Proxies meet before Lord Denethor to discuss matters of import.

Dastardly Bastard (IC)
All seems not well in the Nimethain mansion... Many feet move towards the chamber of Gelevorn. And so Rowaen, Gaerthenin and Galdarion find themselves confronted with the troubled spirit of this former Captain of Gondor. A claim is made... and the outcome surprising. What ruin must follow?

Dance of Persuasion (IC)
Cirenen Carmayar attempts to solicit the support of the Isilrim for her Lord, while Laeraelin looks on.

Of Gowns and Honours (IC)
Cirenen Carmayar is found in a tailor shop with Niralinde, Mindir and Rorgan... by the Marcher Lord Phallanath.

Minas Tirith - Dinner in Cardhon Silithir (IC)
Arathil, Laeraelin and Duilin have dinner in the Telpekhor mansion where the three discuss possible ways to capture the White Stag of Ithilien.

Minas Tirith - Dorionn Returns from Ithilien (IC)
Dorionn returns from his hunt for the White Stag of Ithilien and brings a strange tale and even stranger package for Laeraelin and Ursul in the Telpekhor mansion.

The Fire, the Flight, the Fight (IC)
A fire in the streets of Minas Tirith leads the Hosts of Gondor on a search for a theif and murderer

Pergond\'s Funeral (IC)
And the whole of Middle Earth grieved, for Pergond Nimothan, once Steward of House Nimothan, brother to Erinhaim and Rorgan, is no more... Family and friends gather to offer last respects and bid Pergond a fond farewell. And yet, even then the shadow lurks...

Edoras by Nightfall! (IC)
Some Gondorians (still camped by the widening of the Great West Road) finally get permission to continue on to Edoras.

Insult Heaped Upon Slander Upon Insult (IC)
The Lady Cirenen is unjustly attacked by vile slander, and all parties wind up in the dungeons.

Halifirien - The Birch Wood (IC)
Arelion and Laeraelin retrieve the sword she hid from Arnafel in his madness.

Seek Not the Lady (IC)
Eliniel and Arelion speak of the Golden Wood, and the Doom that awaits the Knight should he seek to return.

Halifirien - A Sundering Doom (IC)
Met by unhappy chance soon after a stormy parting, Arnafel and Laeraelin speak of the grim deeds that have transpired and the Doom of the Isilrim.

Of Elves and Men (IC)
Man and Elf speak of the fate of Amroth; a pair of Healers speak of matters of the heart, and find that some things are similar no matter what race.

Minas Tirith - The Apprentice Healer (IC)
Laeraelin interviews a prospective apprentice in the gardens. No sooner has the interview concluded than Raniel is given the opportunity to observe the treatment of patients when Duilin and Rithluzar join them.

Halifirien: Departure in Innocence (IC)
Arelion and Eliniel speak with the Elf Mia as they set out for an afternoon of hawking.

Minas Tirith - The Lure (IC)
Phallanath seeks Laeraelin in the Houses of Healing on an errand for a rare herb. Leaving Raniel to help Duilin, the healer leads the Marcher Lord to the garden.

The Fringes of Rohan (IC)
Several Gondorians encounter a pair of Riders upon the eaves of Rohan.

Minas Tirith - Aure Entuluva! (IC)
Laeraelin finds Arnafel in the garden of her manor, sunk deeper than ever in shadow. The lady sings to him as the sun rises, to draw him forth from his dark thoughts.

The Lady of the Golden Wood (IC)
In which Thorondur, Belegorm and Arelion, seeking Elvish aid for the Lord Arnafel, treat with the Lady Galadriel, and are each tested in turn.

Halifirien - Madness and Bloodlust (IC)
The shadows consume Arnafel and drive him mad with none but Laeraelin to spend his grim fury on.

Ghost Stories (IC)
An encounter between Hellion and Lindemir leads to a warning of wraiths and wargs.

Halifirien - The Shadows Are Banished (IC)
By Elven art is Arnafel cured of his dark malady at the hands of the healers Mia and Lygnaure.

Minas Tirith - The Storm Continues (IC)
Soon after her meeting with Phallanath, Laeraelin looks in on Arnafel but has a difficult time keeping her temper over the Carmayar lord.

Minas Tirith - Arathil Departs (IC)
Laeraelin comes upon Arathil sleeping in the garden of Finduilas and the two speak of his attack on Cirenen.

Minas Tirith - A Spark of Hope (IC)
Thorondur and Belegorm pay Arnafel a visit in the Telpekhor manor. There they see for themselves the full madness brought upon the Isilrim Lord and suggest to Laeraelin a rather unusual course to ensure his cure.

Ogiliath - Confrontations in the Infirmary (IC)
Various scenes in the infirmary: A tired and tense Laeraelin has words with a wayward patient and then questions Rorgan about his involvment in arranging a marriage with the Carmayari. Friends visit with sad news from Ithilien. The Girithlins and friends gather to visit with Arelion.

Ogiliath - The Dark Shard (IC)
Summoned by a dream, Laeraelin finds Arnafel has worsened. With the aid of his squire, Mallengur, the healer prepares to remove the shard of the Morgul blade that fell him.

Hador and Beor, Arelion and Belegorm (IC)
Enter Arelion and Belegorm, who claim some lost kinship to Hador Lorindol and Beor the Old. There are also some elves and the son of the Prince, but they are hardly important.

Osgiliath - Dark Tidings From the Dead (IC)
Laeraelin meets Arelion as he arrives in Osgiliath and the pair soon receive a ghostly visitation.

The Lost Trinket (IC)
A chance meeting between Tasairin and Hellion upon the road in Dol Amroth.

Ogiliath - Preparations (IC)
Several officers of both the Hosts and Knights meet, along with a healer, to discuss battle preparations.

Cair Andros - The Wrong Enemy (IC)
Arnafel and the High Guard travel to Cair Andros where they are met with harsh words from Arathil.

Cair Andros - The Arrest of Arathil (IC)
Rorgan follows an unwitting Laeraelin to Arathil\'s hideout.

Cair Andros - What Dreams May Come (IC)
The barracks of Ost-in-Anduin are shattered in the night by Laeraelin\'s scream. Distraught, the lady runs out into the cold night air with Arathil close on her heels.

Pelennor Fields - Lambs to the Auction (IC)
Erinhaim meets the Telpekhiri daughters of his heart, Ninvainiel and Laeraelin, before the gate of Rammas Echor. There the Nimothan Lord pleads his offer to arrange marriages for the two maids to Carmayar men - a bid for peace in Gondor.

An Informal Council (IC)
At Eithel Quellen, the stately Minas Tirith manor of the House Girithlin, lords and knights of several families meet by chance. There they speak with Cirenen of her so-called Marcher Lord, and as one condemn his ignoble acts as ill-befitting a Dunadan lord.

Ogiliath - The Shadow Descends (IC)
Wounded by a Morgul blade in the Battle of the Bridge, Arnafel is tended to by the Healer Laeraelin.

Osgiliath - A Dream is Unveiled as Truth (IC)
Laeraelin and the wounded Arelion take some air and converse in the garrison courtyard while Belegorm oversees the repair of the bridge.

Meeting on Mindolluin (IC)
The Marcher Lord hears an oath and dispenses justice in the wee hours of the morning on the summit of Mt. Mindolluin.

From the Ruins, Alliances are Reforged (IC)
Faenion Carmayar and Arathil meet among the shattered marble walls of Osgiliath to talk of the family, and of the uncertain future...

Denethor\'s Military Council (IC)
Denethor summons representatives from the companies in the Hosts of Gondor to discuss discipline policy and handle a crisis with dying horses. The Ranger Arathil is also disciplined, busted to March-Warden for public drunkenness.

Osgiliath - Dol Amroth for Minas Tirith! (IC)
A company of Knights under the command of the Knight-Marshall arrive to bolster Osgiliath.

Cair Andros - Laying Low (IC)
Endaerion and Laeraelin escort the injured and hunted Arathil to Ost-in-Anduin.

Family Relations (IC)
A pair of Carmayars encounter one another, and discuss the merits of duty and compassion.

The Last Straw For Arathil (IC)
A Carmayar Ranger, his sister, and sundry others scuffle with some guards, and generally get into trouble.

Kinless (IC)
Arathil faces the wrath of the Marcher Lord... and receives his Doom

Vengeance (IC)
Arathil exacts a price from Cirenen for her denial of kinship.

Minas Tirith - The Pending Doom (IC)
Faramir, Laeraelin and Arathil meet upon the King\'s Common just before the Rangers are to meet with Denethor and decided who will journey to Ithilien on the Quest for the White Stag.

Minas Tirith - A Talk in the Garden (IC)
Laeraelin meets with her Uncle Rorgan in the gardens of the Houses of Healing. They are soon joined by Duilin and Dorionn and the four speculate on the Steward\'s decision regarding who might enter Ithilien to find the stag.

I\'ve Been to the Tower to Visit the King...er...Steward (IC)
Denethor summons Cirenen to his chambers to discuss the problems with Mormegil House Carmayar.

About Your Brother... (IC)
Laeraelin informs Cirenen that Arathil has been arrested...and of the part she inadvertantly played in it.

Departure From Corsair\'s Haven (IC)
Eliniel Girithlin meets with the Lady Arali of Farside Tower for one final time.

The Arrest of Drahceer (IC)
As the poisoning of the Girithlin clan begins to become apparent, Arelion and Elenion track the Southron Drahceer down.

The Untoward Boy (IC)
A newcomer to Dol Amroth seeks treatment from the Healers...and makes a few unwelcome advances.

Into the Wild (IC)
Arathil enlists help in a secret mission, and takes his leave of his sister.

Lords of Gondor, Lords of Mordor (IC)
As they look down from the heights of their manor upon great Minas Tirith below, a pair of noble Dunedain speak of many things -- the terrible Nazgul that threaten Osgiliath, and of the House of Hurin as well.

Something wicked this way comes... (IC)
Andinen Girithlin, tarrying late out side the safety of the fair city of Dol Amroth, finds herself being persued by a two ruffian\'s. Will she manage to slip their clutches and return to the protection of the Prince\'s City?

Barracks at dawn, hevensday. (IC)
Gaerangol reports upon the goings on at Osgilliath, and the wounding of the Knight-Marshall when the Witch King entered the fray.

A bit of...discussion (IC)
Girithlin and Bragollach \'discuss\' family matters among other things.

A Cousin\'s Visit (IC)
Young Baladir Girithlin seeks out his cousin, the Swan-Knight Elenion. Baladir looks for assistance in becoming a Squire to a most unlikely Knight.

A Meeting and A Lesson (IC)
The Girithlin clan and their allies meet for discussion in the Lion Rampant tavern... and then a squire receives a lesson from his knight and a lady

An End at the Hands of Darkness (IC)
After a bloody massacre of Gondorian soldiers by the forces of the Mordain, Ostrondo, a Master-at-Arms, is taken prisoner and given final judgement by the Witch King.

Those Charming Carmayars (IC)
The Marcher Lord Phallanath speaks with his young cousin Cirenen, while the hapless Gaerthenin Nimothan looks on.

Council of Conciliation (IC)
The Princes Elphir and Erchirion gather their father\'s Knights together in an effort to relieve growing house tensions.

A Matter of Honour (IC)
The Lord Girithlin challenges the Draudagnir Knight Tarlhaden to a duel.

An Invasion of Charm (IC)
Several Girithlins congregate in the Hanging Gardens... to the great dismay of the maidens there.

The Trouble With Girithlins (IC)
Tindomiel and Eliniel decide to flee the Girithlin charm.

Wounds Healed, Wounds Opened (IC)
Finally having carried Maenadaneth all the way to the Houses of Healing, Angmir talks briefly with the Lieutenant Analdin, wounds are treated, and Angmir and Maenadaneth\'s relations eventually melt down into renewed hostility.

Drunk at the Old Guesthouse (IC)
A drunken Angmir and Maenadaneth exchange insults at the Old Guesthouse, while the barmaid Tathar seems positively delighted by the \"romance\" in the air. Very funny log.

I Can\'t Get No Satisfaction (IC)
The Swan Knight Arelion demands satisfaction of Rilluin Telpekhor, citing besmirched honour and insult against his House.

Departure From Dol Amroth (IC)
The party of antidote seekers departs from Dol Amroth in rain and mist; but not without a visit from the Son of Imrahil.

Hard News (IC)
Elphir visits the returned Eliniel in the Halls of Healing, to deliver to her the news that her husband has been charged with treason.

Dove in the Jasmine (IC)
A pair of prisoners steal a few moments in Arali\'s garden.

Gold! (IC)
A dark, rain-soaked night of tracking in the forests of Ithilien uncovers an unusual find: a troll-helm filled with gold.

Trolls at the Crossroads (IC)
A fateful night beside the defiled statue at the Crossroads finds four men of Ithilien fighting for their lives against monstrous trolls... and only three of them living to tell the tale after the Warden Azridan meets his violent end.

Fresh Air (IC)
Out of the Houses of Healing at last after his battle with a troll, an increasingly paranoid Angmir chances upon Maenadaneth in the Garden of Finduilas. A few puzzles are solved, and a scarce few of the memories he lost from a blow to the head return-- but have some of them vanished forever?

The Death of Angmir, Part One (IC)
In the infirmary at Osgiliath a few days after being hit across the back by a troll\'s club, the future does not look bright for Angmir Amarthorn. Unable to move, the Scout can do little but weakly attempt to speak as the healer Cirenen tends to him.

The Death of Angmir, Part Two (IC)
A rainy morning in the Osgiliath infirmary finds Angmir in yet worse condition than before. With the last of his laboured breath, he speaks briefly to Faramir about the battle on the bridge, of which he (Angmir) is the only surviving witness. Surviving... but not for long.

Last Words, New Beginnings (IC)
Several days after Angmir\'s passing, his estranged brother, Ranmir, seeks tidings of the Scout\'s life and death both-- and learns from Maenadaneth of a message Angmir sent to her from his deathbed.

Jaded (IC)
A visit to the White Tree Inn finds Angmir witnessing a kiss between the Lady Selendriel and Master-at-Arms Ostrondo. After Selendriel departs, Ostrondo and Angmir, and Rhoscthol and Cirenen, engage in separate but parallel conversations about the difficulties and general uselessness of love.

The Death of Selendriel (IC)
Injured by dogs and having long refused treatment, the Lady Selendriel lies barely conscious in the Houses of Healing, and sends Angmir to retrieve the Master-at-Arms Ostrondo... but will either of the conflicted soldiers return to her in time?

Fallout (IC)
For the first time after the death of Selendriel, Ostrondo and Angmir cross paths on the streets of Minas Tirith. Blame, anger, and guilt collide to bring the two soldiers almost to blows before the eyes of Maenadaneth and the Master-at-Arms Gaerthenin.

Organization According to Adar (IC)
The newly-promoted Master-at-Arms Adar, acting on behalf of his superior officers, takes charge of a training camp to whip some previously-lax soldiers into shape.

Shallow Grave (IC)
During a training mission for the soldiers of Gondor, a trench is ordered dug-- and a partially-decomposed body is found, wearing still the livery of the Hosts.

Rain on the Mess Tent (IC)
Two days after a body was found, driving rain causes several of the training camp inhabitants to take shelter inside the mess tent, and Maenadaneth and Angmir meet once again-- much to the discomfort of everyone involved.

To Market, To Market... (IC)
Maenadaneth and Angmir meet again after Angmir\'s punishment for his rudeness-- being commanded by Captain Azragath to escort Maenadaneth back to Minas Tirith-- has been carried out, and discuss (mostly by way of arguing) the report she is required to make to Azragath regarding Angmir\'s behaviour.

Showdown at the Guard Post (IC)
Maenadaneth visits Azragath, though she clearly has more argumentative intentions than just delivering a report on Angmir\'s behaviour. Angmir and Adar enter soon after, and heated words are exchanged by all involved.

Old Maps and Lost Causes (IC)
Soldiers of the Hosts and of Ithilien discuss the nature of the war against the Enemy as the Lady Gweneth Bragollach listens and comments.

Comfort and Thorns (IC)
After attempting to rescue Maenadaneth from attackers on a trail outside Minas Tirith who rendered her unable to walk, a wounded Angmir carries her to the Houses of Healing.

Trial of the Southron (IC)
Drahceer, the poisoner of House Girithlin and vile betrayer is tried and judged by the sons of Imrahil.

The Last Stand (IC)
A night soaked with gore falls upon the bridge of Osgiliath as Soldier and Scout alike make a fateful, futile stand against the forces of Mordor. Very long, very gruesome log, featuring the deaths of Adar, Sadrian, and Elidloth, the maiming and capture of Ostrondo, and the fatal wounding of Angmir.

Strategy and Ruins (IC)
The unoccupied ruins of Osgiliath have been scouted by orcs, and Captain Azragath-- along with two Masters-at-Arms and a Scout-- make plans for what seems destined to be a last stand in defense of the fallen city.

A Council of War (IC)
The Lord Indilzar calls for a council of the Knights of Dol Amroth to address the situation in Umbar, and to plan a rescue attempt. Calladan Telamarth brings word that Prince Elphir and the Lords Girithlin and Isilrim have already begun an attempt of their own...

An Unlikely Ally (IC)
A Gondorian slave finds herself transferred from the Dark Citadel, and finds that enemies have become... friends?

Knights' Council -- Victory of Redemption Durandir (IC)
Deep in the bedrock of Ost-in-Ernil, the descendants of the purest strain of Numenor old conglomerate in a secret fashion. Assembled about on the high plain stone chairs, grey eyed, raven haired Lords of Gondor talk quietly amongst themselves. For there are two strange things here. Firstly, that there should be a man of dirt and mud, clad in garments more befitting a man living in the wild than one of their Order sitting at one extreme of the stone table. Secondly, that Imrahil the Fair, Son of Adrahil, Lord of Belfalas, was missing from the slightly elevated and larger chair at the head of the table.

Under attack (IC)
The Gondorian fort on the Poros is attacked by dark foes from Harad and Mordor

High-Sands Parlay (IC)
The Captains of Gondor, Imrahil, Boromir and Faramir meet with Arali and Torelin the Oath-breaker in parlay to discuss the Gondorians' presence at the Poros Crossing. A disturbance in the Gondorian camp draws off Boromir while Faramir and Imrahil are left to speak with the Lady of Harad and her Gondorian translator, traitor to his kin.

A Ranger Defends his Honor (IC)

Denethor's Decree (IC)
And so the Quest begins, with words of counsel and blessings from the Steward to send the questers on their way.

A Voyage South for Mirth (IC)
The Captain has officially invited his Man-at-Arms Rein, and a scholar, Salamore. The invite was soon extend to Minas Tirth guard that wished to go.

Kinsmen meet at a dark hour. (IC)
Faramir journies to Dol Amroth to visit with Imrahil and Ivriniel, his uncle and aunt on his mother's side. A Doom has befallen his cousin, Amrothos, Imrahil's son, and rumors of war brood upon the shores of Belfalas.

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